MT2
Floor 2 of the 24-floor tower, as the game starts it. Old men here give items; the engine treats them as items to collect. 27 of the 31 tower runs cited by the thesis reached it.
3monsters, 2 kinds
6 / 1 / 0yellow / blue / red doors
26items
13 × 13tiles
0
1
2
3
4
5
6
7
8
9
10
11
12
0
1
!
2
3
!
4
5
6
7
!
8
9
10
11
12
| monster | on floor | HP | ATK | DEF | gold | EXP | special |
|---|---|---|---|---|---|---|---|
| Gold Sentinel | 2 | 850 | 350 | 200 | 45 | 40 | – |
| Gold Captain | 1 | 900 | 750 | 650 | 77 | 70 | – |
| item | on floor | effect |
|---|---|---|
| Red Gem | 4 | ATK +3 |
| Blue Gem | 4 | DEF +3 |
| Yellow Key | 9 | Opens one yellow door |
| Red Key | 1 | Opens one red door |
| Blue Potion | 4 | HP +500 |
| Blue Key | 1 | Opens one blue door |
| Red Potion | 3 | HP +200 |
| agent | observation | run | first turn here | HP | ATK | DEF | highest floor |
|---|---|---|---|---|---|---|---|
| DeepSeek-V4-Flash | final observation | 1 | turn 9 | 860 | 10 | 10 | MT17 |
| DeepSeek-V4-Flash | final observation | 2 | turn 9 | 860 | 10 | 10 | MT8 |
| DeepSeek-V4-Flash | final observation | 3 | turn 9 | 860 | 10 | 10 | MT17 |
| Mistral-Medium-3.5 | final observation | 1 | turn 9 | 860 | 10 | 10 | MT8 |
| Mistral-Medium-3.5 | final observation | 2 | turn 9 | 860 | 10 | 10 | MT4 |
| Mistral-Medium-3.5 | final observation | 3 | turn 9 | 860 | 10 | 10 | MT4 |
| Qwen3.5-397B | final observation | 1 | turn 9 | 860 | 10 | 10 | MT18 |
| Qwen3.5-397B | final observation | 2 | turn 9 | 860 | 10 | 10 | MT8 |
| Qwen3.5-397B | final observation | 3 | turn 9 | 860 | 10 | 10 | MT8 |
| Qwen3.6-35B | final observation | 1 | turn 9 | 860 | 10 | 10 | MT8 |
| Qwen3.6-35B | final observation | 2 | turn 9 | 860 | 10 | 10 | MT8 |
| Qwen3.6-35B | final observation | 3 | turn 9 | 860 | 10 | 10 | MT16 |
| DeepSeek-V4-Flash | first observation | 1 | turn 9 | 860 | 10 | 10 | MT7 |
| DeepSeek-V4-Flash | first observation | 2 | turn 9 | 860 | 10 | 10 | MT7 |
| DeepSeek-V4-Flash | first observation | 3 | turn 9 | 860 | 10 | 10 | MT3 |
| DeepSeek-V4-Flash | first observation | 4 | turn 9 | 860 | 10 | 10 | MT7 |
| DeepSeek-V4-Flash | first observation | 5 | turn 9 | 860 | 10 | 10 | MT7 |
| Qwen3.5-397B | first observation | 1 | turn 9 | 860 | 10 | 10 | MT7 |
| DeepSeek-V4-Flash | second observation | 1 | turn 9 | 860 | 10 | 10 | MT8 |
| DeepSeek-V4-Flash | second observation | 2 | turn 9 | 860 | 10 | 10 | MT8 |
| DeepSeek-V4-Flash | second observation | 3 | turn 9 | 860 | 10 | 10 | MT8 |
| Qwen3.5-397B | second observation | 1 | turn 9 | 860 | 10 | 10 | MT8 |
| DeepSeek-V4-Flash | second observation, 2-step plans | 1 | turn 9 | 860 | 10 | 10 | MT8 |
| DeepSeek-V4-Flash | second observation, 3-step plans | 1 | turn 9 | 860 | 10 | 10 | MT8 |
| DeepSeek-V4-Flash | second observation, 5-step plans | 1 | turn 9 | 860 | 10 | 10 | MT8 |
| DeepSeek-V4-Flash | second observation, one plan without re-planning | 1 | turn 9 | 860 | 10 | 10 | MT3 |
| DeepSeek-V4-Flash | second observation, plans as long as possible | 1 | turn 9 | 860 | 10 | 10 | MT8 |
Stats are the hero's on arrival, before the first action on this floor. The thesis engine models 19 of the 23 scripted events up to MT21 (Table B.4), so a run's map can differ from the game's where the remaining scripts change tiles.