Planning and the tower
Do longer plans help, and how far up the 24-floor tower does the agent get?
The title asks about a move from reactive control to holistic planning. The agent can decide one action per call, or commit to k actions, to a plan for the whole floor, or to a single plan made once. Committed plans need fewer model calls.
A plan step is chosen before the engine has computed the facts of the state it leads to. Where the order must be derived from those facts, committed plans fail; where the order is given, they transcribe it a few steps ahead at lower cost.
The tower is the long version of the problem: 24 floors, shops, keys carried between floors, and the normal ending on MT21. The highest floor reached rose across three tower observations; the heuristic stops on MT8.
What it adds up to. The agent's decisions were rarely better than what the engine stated at the moment of decision. When the engine stated both sides of every trade-off, Qwen3.5-397B won the simple floor in 15 of 15 episodes and the prompt mattered little. When it did not, neither a better prompt nor a longer plan recovered the loss.
Continue with the results, the episodes or the comparison of a win and a loss, or play the simple floor yourself.