Tower floor

MT17

Floor 17 of the 24-floor tower, as the game starts it. Upgraded monsters stopped two final-observation runs of DeepSeek-V4-Flash here. 3 of the 31 tower runs cited by the thesis reached it.

19monsters, 3 kinds
0 / 0 / 0yellow / blue / red doors
0items
13 × 13tiles
Maphover a tile for its stats
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Original game tiles (24-floor sample tower, mota-js). Number on a monster = HP it costs to kill now (green: winnable, red: not). Hover any tile for its stats.
Monstersgame data (enemys.js)
monsteron floorHPATKDEFgoldEXPspecial
Spirit Warrior131,2009809008875–
Nether Captain42,5009008508475–
Shadow Warrior23,1001,1501,0509280–
Items

No items on this floor.

Tower runs that reached MT17open a run at its first turn here
agentobservationrunfirst turn hereHPATKDEFhighest floor
DeepSeek-V4-Flashfinal observation1turn 5807,13310081012MT17
DeepSeek-V4-Flashfinal observation3turn 5909,53910081018MT17
Qwen3.5-397Bfinal observation1turn 58110,31910041056MT18

Stats are the hero's on arrival, before the first action on this floor. The thesis engine models 19 of the 23 scripted events up to MT21 (Table B.4), so a run's map can differ from the game's where the remaining scripts change tiles.