Tower floor

MT13

Floor 13 of the 24-floor tower, as the game starts it. The second experience shop. 4 of the 31 tower runs cited by the thesis reached it.

15monsters, 7 kinds
2 / 1 / 1yellow / blue / red doors
8items
13 × 13tiles
Maphover a tile for its stats
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Original game tiles (24-floor sample tower, mota-js). Number on a monster = HP it costs to kill now (green: winnable, red: not). Hover any tile for its stats.
Monstersgame data (enemys.js)
monsteron floorHPATKDEFgoldEXPspecial
Gold Sentinel38503502004540–
Mid Guard31,2505004005555–
Gold Captain19007506507770–
Two-Hand Swordsman11,2006205206575–
Senior Guard11,5005604606060–
Nether Warrior42,0006805907065–
Nether Captain22,5009008508475–
Items
itemon flooreffect
Blue Potion2HP +500
Red Gem3ATK +3
Blue Gem3DEF +3
Tower runs that reached MT13open a run at its first turn here
agentobservationrunfirst turn hereHPATKDEFhighest floor
DeepSeek-V4-Flashfinal observation1turn 253971133107MT17
DeepSeek-V4-Flashfinal observation3turn 250776127121MT17
Qwen3.5-397Bfinal observation1turn 2762,368172163MT18
Qwen3.6-35Bfinal observation3turn 248865122119MT16

Stats are the hero's on arrival, before the first action on this floor. The thesis engine models 19 of the 23 scripted events up to MT21 (Table B.4), so a run's map can differ from the game's where the remaining scripts change tiles.