Play

hand04

Hand-designed for the thesis: exactly one set of monsters and doors wins, and the rule-based heuristic and random play fail. Defeat the boss with as much HP as you can; the optimum is 3 HP. Click a ringed tile on the map or an action in the list. Fights cost exactly what the list says; keys open one door each.

hand04
HP94start 94
ATK / DEF9 / 4position (5,8)
Keys0 / 0 / 0yellow / blue / red
Turn0optimum 3 HP
0
1
2
3
4
5
6
7
8
9
10
0
319
!
55
1
2
56
3
114
24
4
5
55
56
6
114
7
182
8
561
243
9
10
114
55
Original game tiles (24-floor sample tower, mota-js). Number on a monster = HP it costs to kill now (green: winnable, red: not). Hover any tile for its stats.
Legal actions (3)
Turnsclick a turn to revert to it
▶Start94

The engine assists as in the thesis: it collects items and fights monsters that cost 0 HP without asking. The exact solver ( floors) computes the hints in your browser.