Play

hand03

Hand-designed for the thesis: exactly one set of monsters and doors wins, and the rule-based heuristic and random play fail. Defeat the boss with as much HP as you can; the optimum is 9 HP. Click a ringed tile on the map or an action in the list. Fights cost exactly what the list says; keys open one door each.

hand03
HP799start 649
ATK / DEF10 / 10position (7,12)
Keys1 / 1 / 0yellow / blue / red
Turn4optimum 9 HP
0
1
2
3
4
5
6
7
8
9
10
11
12
0
1088
322
1
368
120
2
160
3
204
2406
4
5
1603
8
6
288
7
288
120
120
8
9
2402
2407
10
11
4
5
12
2041
3689
Original game tiles (24-floor sample tower, mota-js). Number on a monster = HP it costs to kill now (green: winnable, red: not). Hover any tile for its stats.
Legal actions (9)
Turnsclick a turn to revert to it
4Collect Red Potion (+75 HP) at (7,12) (auto-collect)assisted799

The engine assists as in the thesis: it collects items and fights monsters that cost 0 HP without asking. The exact solver ( floors) computes the hints in your browser.